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Spycraft and Stargate SG-1 Up For Inquest Fan Awards!

Once again, the Spycraft Family has scored ballot nominations for the Inquest Fan Awards, which are featured on page 14 of the February 2004 issue!

Stargate SG-1 is up for Best RPG of 2003!

The 1960s Decade Book is up for Best RPG Supplement of 2003!

This is *awesome*, and we want to personally thank everyone involved in these projects, as they're among our favorite accomplishments for the line. It's great to see that many folks agree.

You can vote online here!

Or you can send in a photocopied ballot to:

Inquest Gamer Fan Awards
Wizard Entertainment
151 Wells Ave.
Congers, NY 10920

Let's rally for the Spycraft Family!

For more family friendly spy games, Check out: Club Penguin Cheats & Codes

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Shadowforce Archer: The African Alliance Chamber Book
Release:
Available Now!
You’re never more alive than when you’re on the edge of death.
Nestled in humanity’s homeland, the youngest of Archer’s Chambers follows the vision of one man – humanitarian Elias Graham. Fielding a wild, untamed crew of hot shots, thrill seekers, and daredevil confidence men, the African Alliance is perhaps best suited to face the new rigors of the 21st Century. Agents of this brash young Chamber square off against industrialist billionaires seeking to exploit the diamond mines and buried treasures of their home continent as well as global threats the rest of the Conspiracy is unprepared (or unwilling) to fight. Included in this 128-page sourcebook are new African Alliance allies, mission protocols, and everything needed to play an Alliance agent or campaign.

  • Big-Budget Action-Junkie Espionage! Join Elias Graham’s exclusive club of gentlemen spies! Visit exotic locations and romance the locals! Outwit devious villains and their outlandish henchmen! Earn the respect and awe of your peers! All with the dapper debonair style of your favorite movie superspy.
  • Core SFA Supplement! The sixth release for the ongoing SFA Interactive campaign. Learn what’s happened in the setting since the European Commonwealth Chamber Book – including an update about the war in Africa sparked by the Hand of Glory in last year’s climax episode.
  • The Riddle of the Lodge Unveiled! What shocking plot did Helix devise deep within the bowels of the island base now occupied by the African Alliance? What is the true purpose behind the Panopticon? And how does it all lead up to the biggest event in the SFA universe to date – the grand master plan of the Shop? All this and more in this new storyline supplement for the SFA world setting.
  • New Departments! Build a First Contact operative or an assassin from the Alliance’s final solution, the Lethals.
  • New Base Class! Aspire to become the ultimate secret agent with all the right moves, all the slickest words, and all the coolest toys. Train as an Alliance High Roller!
  • New Prestige Classes! Become an eagle-eyed Examiner, an ever-ready Improv, or a Commander of the Alliance.
  • New Agent Options! New feats, skill uses, bundles, and gadgets.
  • NPC Classes! Foil the schemes of the world’s most notorious (and often most eccentric) villains. A new selection of GC options to create unexpected, memorable enemies.
  • New Threats! Two new villainous masterminds and their henchmen, minions, and foils, ready to drop into any SFA campaign.
  • A New Chase Map! Visit the most famous spy location of all time, Casablanca!
  • Dozens of New Plot Hooks and a New Hook Sheet!

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Shadowforce Archer: The Shop Threat Book
Release:
December 2003
The agenda is evolution. The failsafe is extinction.
For two years, the Archer Conspiracy has scoured the world, searching for the reason the Shop’s gadgeteers broke away from their ranks. Fighting off the villain organization’s overtly violent (and seemingly senseless) advances at every turn, agents of the world’s shadow communities grapple with the looming certainty of a master plan they cannot see. Now, they’re about to discover the truth in his 128-page sourcebook that lays bare the Shop’s innermost workings, its goals, and unexpected motivations, all driven by fan response through the SFA Interactive campaign!

  • Shop Goals and Discoveries — Defined by the Players! Join the SFA Interactive campaign to take part the first player-created villain organization!
  • Betrayers’ Return! Dennis Gray levels a powerful new weapon upon the world and launches a full-scale assault against the Archer Conspiracy!
  • Core SFA Supplement! The seventh release for the ongoing SFA Interactive campaign. Learn what’s happened in the setting since the African Alliance Chamber Book and uncover Villain X’s true identity!
  • Climax Episode! The Shop hatches a brutal plan of global proportions and your agents have only one chance to stave off disaster, this time with the lives of literally millions hanging in the balance!
  • The Secret History of Dr. Avery Schillingsfield! Learn secrets previously known only by the infamous Helix, and his ultimate intentions for Lodge!
  • Advanced Gadget Design Rules! Design a mentalist gadgeteer and construct the ultimate super-science device!
  • Superspies in Space! Rules for playing in Zero G environments, with the gear and vehicles to match.
  • Weapons of Mass Destruction! Guidelines and mechanics for including nuclear weapons, chemical attacks, and other large-scale attacks in your games without destroying the entire world.
  • Tools of Domination! Shop resources, training, gadgets, and vehicles!
  • Villain Community! New regions of the world’s criminal populations defined, with group descriptions, backgrounds, and relations, plus new options for the GC!
  • Customizable Villains! New villain roles, departments, feats, skill uses, and NPC classes for all three villain layers!
  • New Threats! Three new villainous masterminds with henchmen, minions, and foils, ready to drop into any SFA campaign!
  • New Locations! Track down and storm the betrayers’ secret headquarters and foil their ultimate plot!
  • Countless New Missions, and new Hook Sheets!

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Shadowforce Archer Interactive Campaign Live!

Visit the Threat Center by clicking on the link in the left menu. This unique tool allows you to join thousands of players across the globe in forging the future of Shadowforce Archer – not only by determining the success or failure of missions, but also by showing us what you’re doing at your table. By drawing data from dozens of plot hooks, the SFA story and design teams create the game setting you want to play! Exclusive serials are available with every Episode (about every 3-4 months, each with new interactive options. Details about SFA Interactive play and how to get involved can be found at the Threat Center. Join in the struggle to save the world from itself today!

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What's New

October's Shadowforce Archer poll and Spycraft Poll are up!

Added information on Spycraft: The 1960s to Products.

Information on The African Alliance sourcebook now in Products.

The ongoing SFA Interactive Campaign moves into Episode #2, with new events and new dangers! Click here to visit the updated Threat Center to discover the second episode of this thrilling global experience!
Join thousands of agents across the entire globe in keeping the world safe... from itself!

NOTE: For all those in the audience whose computers can't load the Threat Center, we've set up a low-tech version as well - click here or on the "Low-Tech TC" link to the left in order to launch this page.

Added information for the Faceman/Snoop Class Guide to Products

Updated Previews page, containing excerpts from each book release - including upcoming releases! More coming soon!

Added several magazine articles to Resources

Episode #3 of the Shadowforce Audio Drama is live! Air battles over Europe! Stunning revelations! Download it now!

Added The Hellfire Club threat to Resources

Added Mistaken Identity to Fiction and Mistaken Identity NPCs to Resources

Added SFA Demo Agents to Resources

The Products page has been updated with further reviews and product info!


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